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authorKyle Kienapfel <Docteh@users.noreply.github.com>2022-10-19 12:51:51 +0200
committerKyle Kienapfel <Docteh@users.noreply.github.com>2022-10-19 12:51:51 +0200
commit470e89a8edb73f6710ce652e2ecfe25049307109 (patch)
tree110cebdea3af73f143fca3c282745f713d263217
parentMerge pull request #9085 from Docteh/TX_TOKEN (diff)
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-rw-r--r--src/yuzu/configuration/config.cpp2
-rw-r--r--src/yuzu/configuration/configure_ui.cpp3
-rw-r--r--src/yuzu/configuration/configure_ui.ui7
-rw-r--r--src/yuzu/game_list.cpp2
-rw-r--r--src/yuzu/uisettings.h3
5 files changed, 17 insertions, 0 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 195074bf2..927dd1069 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -819,6 +819,7 @@ void Config::ReadUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
ReadBasicSetting(UISettings::values.show_add_ons);
+ ReadBasicSetting(UISettings::values.show_compat);
ReadBasicSetting(UISettings::values.game_icon_size);
ReadBasicSetting(UISettings::values.folder_icon_size);
ReadBasicSetting(UISettings::values.row_1_text_id);
@@ -1414,6 +1415,7 @@ void Config::SaveUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
WriteBasicSetting(UISettings::values.show_add_ons);
+ WriteBasicSetting(UISettings::values.show_compat);
WriteBasicSetting(UISettings::values.game_icon_size);
WriteBasicSetting(UISettings::values.folder_icon_size);
WriteBasicSetting(UISettings::values.row_1_text_id);
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index 48f71b53c..92e6da6ee 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -72,6 +72,7 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
// Force game list reload if any of the relevant settings are changed.
connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
+ connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
&ConfigureUi::RequestGameListUpdate);
connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged),
@@ -109,6 +110,7 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.theme =
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
+ UISettings::values.show_compat = ui->show_compat->isChecked();
UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt();
UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt();
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
@@ -129,6 +131,7 @@ void ConfigureUi::SetConfiguration() {
ui->language_combobox->setCurrentIndex(
ui->language_combobox->findData(UISettings::values.language));
ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
+ ui->show_compat->setChecked(UISettings::values.show_compat.GetValue());
ui->game_icon_size_combobox->setCurrentIndex(
ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue()));
ui->folder_icon_size_combobox->setCurrentIndex(
diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui
index a50df7f6f..f0b719ba3 100644
--- a/src/yuzu/configuration/configure_ui.ui
+++ b/src/yuzu/configuration/configure_ui.ui
@@ -77,6 +77,13 @@
<item>
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
<item>
+ <widget class="QCheckBox" name="show_compat">
+ <property name="text">
+ <string>Show Compatibility List</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QCheckBox" name="show_add_ons">
<property name="text">
<string>Show Add-Ons Column</string>
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index b127badc2..d6adfca16 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -335,6 +335,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvid
RetranslateUI();
tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons);
+ tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat);
item_model->setSortRole(GameListItemPath::SortRole);
connect(main_window, &GMainWindow::UpdateThemedIcons, this, &GameList::OnUpdateThemedIcons);
@@ -786,6 +787,7 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
// Update the columns in case UISettings has changed
tree_view->setColumnHidden(COLUMN_ADD_ONS, !UISettings::values.show_add_ons);
+ tree_view->setColumnHidden(COLUMN_COMPATIBILITY, !UISettings::values.show_compat);
// Delete any rows that might already exist if we're repopulating
item_model->removeRows(0, item_model->rowCount());
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index 753797efc..4f5b2a99d 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -129,6 +129,9 @@ struct Values {
Settings::Setting<bool> favorites_expanded{true, "favorites_expanded"};
QVector<u64> favorited_ids;
+ // Compatibility List
+ Settings::Setting<bool> show_compat{false, "show_compat"};
+
bool configuration_applied;
bool reset_to_defaults;
Settings::Setting<bool> disable_web_applet{true, "disable_web_applet"};